

When the cantrip ends, heal based on a percentage of your missing health.Ĭantrip. While active, you take no damage from incoming attacks or conditions. The final attack creates a spore under targets it strikes. Fire a piercing spread of harpoons that inflicts conditions on enemies. Inflict additional conditions on enemies who are already poisoned. Fire three arrows that explode on impact, inflicting poison on enemies in the area.

Striking an enemy reduces the recharge of other longbow skills. Fire arrows at your target and other enemies near your target. Attack in an area around you, creating a spore under each enemy struck. Leap forward and strike the ground, creating a spore under each enemy struck. Throw multiple axes at nearby enemies, inflicting conditions. Leap forward and slam the ground with your hammer, knocking down nearby enemies. Smash the ground, creating three expanding shock waves that apply conditions. If you strike an enemy that is using a skill, gain barrier. If this strikes an enemy, follow up with a leaping strike that dazes enemies again. Quickly strike the ground, dazing nearby enemies. Barrier is reduced for each target struck beyond the first. Strike nearby enemies, inflicting cripple. Leap forward and slam the ground with your hammer, gaining boons for each target struck. Deal increased damage to disabled enemies, defiant enemies, and enemies with conditions. Smash the ground, creating three shock waves that deal damage. If this strikes an enemy, follow up with a leaping strike that removes boons. Quickly strike the ground, blinding nearby enemies. Deals increased damage to disabled or defiant enemies. Strike nearby enemies, inflicting damage. Create a spore when striking an enemy for the first time. Spin and attack nearby foes, moving faster while channeling. Summon a swirling spore cloud around your pet, destroying projectiles and chilling disabled or defiant enemies. Disabled or defiant enemies are also slowed. Your pet strikes nearby enemies with vines, removing boons. Your pet teleports to your target and lashes out, poisoning enemies and applying vulnerability to disabled or defiant enemies.ĭisables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.

Unleash the raw power of your primal bond with nature and your pet. Unleash your pet to draw on the raw power of its bond with nature, granting it new abilities. Your pet will not use their first and second skill automatically, you will have to command them to use it manually through F1 and F3. The Unleash mechanic puts a green aura either on the ranger or the pet. Unleash is the untamed's profession mechanic, activate to swap between pet skills and unleash pet skills.
